#pragma once
#include "powerup.h"

class CDisguise :
	public CPowerUp
{
public:
	CDisguise(void);
	~CDisguise(void);

	void Update();
	void Draw(HDC graphics);
	void Init(int worldX, int worldY, CPlayer* playerPtr, Tiles* tilesPtr);

	Tiles* tiles;
	CPlayer* player;
};
